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Gaming Companies Provide Streaming Services to TV Manufacturers

According to Cisco’s latest annual Visual Networking Index report, online Internet traffic will reach 1.3 zettabytes by 2016, which is four times more than what we use today. At peak traffic time, Internet will reach 720 Tbps in 2016. Cisco reports this is the equivalent of 600 million people streaming Internet high-definition video simultaneously.  That is a lot of people streaming videos and Cisco is not the only one who is noticing.

Streaming has definitely become the preferred method for people to watch content.  In a generation that expects instant gratification, why would we wait to download content before watching on our TV lift cabinet?  As media giants fight to compete for content licensing for their streaming video services, gaming companies are also partnering up with TV manufacturers to offer game streaming.

At the E3 2012 conference this year, Gaikai announced they are partnering with Samsung to provide Samsung Smart TV’s with streaming game service.  This will be available as a software update for the 2012 models.  Also OnLive has made a similar deal with LG for their app driven TVs. The days of downloading and storing software to PCs are disappearing.  Streaming videos and games on the go is the way of the future, especially when over 30% of Internet usage will be coming from Non-PC devices by 2016.  It only makes sense for Gaming companies to follow consumer trends and provide the streaming services for their customers.

Gaming Companies Provide Streaming Services to TV Manufacturers

According to Cisco’s latest annual Visual Networking Index report, online Internet traffic will reach 1.3 zettabytes by 2016, which is four times more than what we use today. At peak traffic time, Internet will reach 720 Tbps in 2016. Cisco reports this is the equivalent of 600 million people streaming Internet high-definition video simultaneously.  That is a lot of people streaming videos and Cisco is not the only one who is noticing.

Streaming has definitely become the preferred method for people to watch content.  In a generation that expects instant gratification, why would we wait to download content before watching on our TV lift cabinet?  As media giants fight to compete for content licensing for their streaming video services, gaming companies are also partnering up with TV manufacturers to offer game streaming.

At the E3 2012 conference this year, Gaikai announced they are partnering with Samsung to provide Samsung Smart TV’s with streaming game service.  This will be available as a software update for the 2012 models.  Also OnLive has made a similar deal with LG for their app driven TVs. The days of downloading and storing software to PCs are disappearing.  Streaming videos and games on the go is the way of the future, especially when over 30% of Internet usage will be coming from Non-PC devices by 2016.  It only makes sense for Gaming companies to follow consumer trends and provide the streaming services for their customers.

Gaming Companies Provide Streaming Services to TV Manufacturers

According to Cisco’s latest annual Visual Networking Index report, online Internet traffic will reach 1.3 zettabytes by 2016, which is four times more than what we use today. At peak traffic time, Internet will reach 720 Tbps in 2016. Cisco reports this is the equivalent of 600 million people streaming Internet high-definition video simultaneously.  That is a lot of people streaming videos and Cisco is not the only one who is noticing.

Streaming has definitely become the preferred method for people to watch content.  In a generation that expects instant gratification, why would we wait to download content before watching on our TV lift cabinet?  As media giants fight to compete for content licensing for their streaming video services, gaming companies are also partnering up with TV manufacturers to offer game streaming.

At the E3 2012 conference this year, Gaikai announced they are partnering with Samsung to provide Samsung Smart TV’s with streaming game service.  This will be available as a software update for the 2012 models.  Also OnLive has made a similar deal with LG for their app driven TVs. The days of downloading and storing software to PCs are disappearing.  Streaming videos and games on the go is the way of the future, especially when over 30% of Internet usage will be coming from Non-PC devices by 2016.  It only makes sense for Gaming companies to follow consumer trends and provide the streaming services for their customers.

Microsoft Offering $99 Xbox 360 with Subscription Plan

If you are looking for a great gaming console to store within your TV lift cabinet, you may be interested to know that Microsoft is now offering the Xbox for only $99 plus a subscription fee.   Currently, Xbox and other gaming consoles cost around $299.  This is a hefty price tag for consumers to pay out.  Many are not able to pay this upfront cost.  To get around this hurdle, Microsoft is now offering this affordable subscription plan.

Consumers will have to pay a $99 initial fee to get Xbox 360 and then commit to a two year contract.  The subscription fee per month is $15.  The $99 price tag is a much more manageable number for consumers to handle than $299.  Microsoft is hoping this pricing strategy will lure in more customers and increase their Xbox sales.

Now for those who enjoy crunching numbers, you may have already figured out that the cost of owning an Xbox will amount to $459 with this new pricing strategy whereas it is only $299 without subscription.  However, for consumers who can only afford to pay in small increments towards ownership of an Xbox, this is a reasonable solution.   If you can afford to pay the upfront cost of $299 without subscription, then avoid the subscription plan.

Microsoft Offering $99 Xbox 360 with Subscription Plan

If you are looking for a great gaming console to store within your TV lift cabinet, you may be interested to know that Microsoft is now offering the Xbox for only $99 plus a subscription fee.   Currently, Xbox and other gaming consoles cost around $299.  This is a hefty price tag for consumers to pay out.  Many are not able to pay this upfront cost.  To get around this hurdle, Microsoft is now offering this affordable subscription plan.

Consumers will have to pay a $99 initial fee to get Xbox 360 and then commit to a two year contract.  The subscription fee per month is $15.  The $99 price tag is a much more manageable number for consumers to handle than $299.  Microsoft is hoping this pricing strategy will lure in more customers and increase their Xbox sales.

Now for those who enjoy crunching numbers, you may have already figured out that the cost of owning an Xbox will amount to $459 with this new pricing strategy whereas it is only $299 without subscription.  However, for consumers who can only afford to pay in small increments towards ownership of an Xbox, this is a reasonable solution.   If you can afford to pay the upfront cost of $299 without subscription, then avoid the subscription plan.

 
 
 
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